
when modeling in second life you have to build up shapes and objects to create your over all object, this is different to using 3D software as you dont distort one object but group many. the image above shows how i have created a bin.
The one below shows the all put together.

Once i have modeled the object i textures them either by simply coloring them choosing to adding opacity or reflection if needed, or i may reference an image and place them over the object, seen in some of the items below on the rubbish pit.


this image shows a group of objects which i have placed in the correct recyclable bins. Part of the job for the players, is to do just that.

No comments:
Post a Comment