Here are some production pictures....


These images show how i created my car, i made it out of a cube polygon, i put 3 subdivisions on the cube, then in vertex mode distorted the points to arrange them in to a car shape. i the made wheel arches but introducing a wheel and placing it in the body with a booleans. i then cut out windows extruded them and placed a glass texture i made in the hypershade menu to the windscreens.


The things i found most difficult during this project was giving the cars emotions, i wasn't able to effect eye movements or mouths, because i was using bumpers and cabs. i think i managed to pull off some emotion thought this animation, aggression, playfulness, boredom,
disappointment...

No comments:
Post a Comment