Thursday, 11 February 2010





In my efforts to understand texturing in maya i have been trying to make a car paint texture. to do so i have been playing around with using ramps to show tints, flakes, for under the paintwork which will look good on close ups and playing around with different metallic with different lighting.
Here is an animatic my group has put together to show the first part of the second scene.

Here is the test footage of the green screening my group and i made. its for the part where we will transforming the blue print car into the real mini. we green-screened the dash and the wheel i got in, then the green screen was removed. we had to be careful with lighting as the shadows caused problems when keying out in post production.


Storyboards

here are the first part of the second scene for the Mini Cooper advert.






Thursday, 4 February 2010



found this beautiful video, couldn't find out how it was made. liked the sound track...